Pupils experience a variety of creative and practical activities, pupils are taught the knowledge, understanding and skills needed to engage in an iterative process of designing. Pupils are taught the fundamentals of designing, manufacturing and evaluating. Pupils are encouraged to be creative and innovative as well as being able to solve problems through both design and practical activities. They experience working with a range of materials including; woods, metals, plastics, CAD and CAM and graphical communication techniques.
We build on knowledge from Year 7 to further extend pupils understanding and application in a range of contexts. Pupils respond to briefs to design products for specific situations and circumstances. Pupils develop specifications to inform the design of innovative, functional, appealing product that respond to needs in a variety of situations they generate creative ideas and develop and communicate design ideas using annotated sketches, detailed plans, 3-D prototype development.
Pupils develop the skills they have acquired in key stage 3 to approach contexts which include a wide variety of settings including designing for others, social settings and looking into aspects including sustainable and environmental factors. Pupils take part in ‘Design Ventura’ where they are challenged to design a new product for the Design Museum Shop with the winning product manufactured and sold at the shop. This offers pupils a chance to develop design thinking, creative and business skills.
Pupils continue to deepen their knowledge and understanding of rapidly changing technologies. Our aim is for students to become autonomous and creative problem-solvers, both as individuals and in teams. They are all encouraged to look for needs and opportunities in the world around us and they respond to them using their prior understanding with creativity, fluency and confidence. In June of year 10 pupils begin their non-exam assessment (NEA) which accounts for 50% of their total GCSE. This is a 30-35 hour task where pupils develop an iterative design approach to an exam board set context.
Year 11 pupils continue on their NEA, generating a range of design ideas, developing the design through sketching, CAD, 3D modelling and CAM modelling. They then focus on producing an accurate working drawing and producing a quality prototype alongside a portfolio of evidence. This is assessed in school throughout and moderated externally.
Design & Technology can lead to a huge range of different job roles. It is an excellent source of transferable skills that can be applied to a range of different career paths. Click here for examples of some of the employability skills Design & Technology can provide.